Won't finish slicing
Quote from Nathan Fayne on 2022-03-07, 05:13I have a STL file that I am trying to slice for one of my personal projects, and everything runs great but the slicing stops around 33%. I have tried whatever I can think of to fix it but nothing. Time does not help it either, after nearly 18 hours it was still at 33%. If anyone could offer advice or a solution I would greatly appreciate it.
I have a STL file that I am trying to slice for one of my personal projects, and everything runs great but the slicing stops around 33%. I have tried whatever I can think of to fix it but nothing. Time does not help it either, after nearly 18 hours it was still at 33%. If anyone could offer advice or a solution I would greatly appreciate it.
Quote from Joel Rohr on 2022-03-07, 07:18Hi Nathan,
is Per mesh slice enabled or disabled? If it is Enabled trie to disable it.
Hi Nathan,
is Per mesh slice enabled or disabled? If it is Enabled trie to disable it.
Uploaded files:- You need to login to have access to uploads.
Quote from Nathan Fayne on 2022-03-07, 08:40I tried turning off per mesh slicing but unfortunately it did not work. I really appreciate the advice however.
I tried turning off per mesh slicing but unfortunately it did not work. I really appreciate the advice however.
Quote from Joel Rohr on 2022-03-07, 11:44Also at the support? There is also the possibility to tur on or off the "per mesh slicing".
Also at the support? There is also the possibility to tur on or off the "per mesh slicing".
Quote from Norbert Fekete on 2022-03-17, 08:43Hi,
Indeed, turning off "per mesh slicing" for both individual objects and support can help a lot, especially for the support.
Per-mesh slicing is a powerful tool, and can help boosting printing speed, especially if there are multiple supports, because the layers will be generated asynchronously for each support. It will result in each of the supports having thicker and thinner layers only where they need them.
Unfortunately however, if there are many supports, the processing time for this can go up as each of the supports take into consideration all the other ansynchronous support layers in the per-mesh case.
Optimizing this process is on its way.
Hi,
Indeed, turning off "per mesh slicing" for both individual objects and support can help a lot, especially for the support.
Per-mesh slicing is a powerful tool, and can help boosting printing speed, especially if there are multiple supports, because the layers will be generated asynchronously for each support. It will result in each of the supports having thicker and thinner layers only where they need them.
Unfortunately however, if there are many supports, the processing time for this can go up as each of the supports take into consideration all the other ansynchronous support layers in the per-mesh case.
Optimizing this process is on its way.
