Primitives Tools

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Revision as of 15:14, 31 August 2022 by cb>Janos.horvath ()
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Introduction

Primitives tools.png

As soon as you select one of the primitives tool, the transparent primitive will appear on the screen, while you have some options to modify its position and its size for example. After creating the primitive object it will be selected and the General transformation tool will be activated.

Cylinder tool

Cuboid

In geometry, a cuboid is a hexahedron, a six-faced solid. You can modify the followings: Width, Length, Height

IcoSphere

Creates a sphere using triangle faces. It's radius and the subdivisions can be changed. You can modify the following parameters: Radius, Subdivision

Cylinder

Creates a simple cylinder where you can specify the Base vertices count, Height and the cylinder's Radius. With a click of a switch, the cylinder can be turned into a Tube. After doing so, you can specify the Inner radius, aka. hole radius.

Cone

Creates a special cylinder where the top part is collapsed in the vertical axis. Radius, Height and the Base vertices can be specified.

Platonic solid

Using this tool, you can create the following types of solid primitives:

  • Tetrahedron
  • Octahedron
  • Dodecahedron
  • Icosahedron
  • Hexahedron

Besides the solid type, the Side length can be specified.

Prism

This tool can create a prism by specifying its Height, Side length and its Base vertices count.

Pyramid

This tool can create a pyramid by specifying its Height, Side length and its Base vertices count.